Please use this identifier to cite or link to this item: https://hdl.handle.net/10316/87771
Title: Mapping Controls on a 2D User Drawn Racetracks Driving Game - An Usability Assessment
Authors: Rocha, Fernando 
Machado Santa, Pedro
Cardoso, Jorge Carlos dos Santos 
Pereira, Luís Lucas 
Roque, Licínio 
Issue Date: Oct-2019
metadata.degois.publication.title: Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts - CHI PLAY '19 Extended Abstracts
metadata.degois.publication.location: Barcelona, Spain
Abstract: In this paper, we present the results from an experiment designed to evaluate the user experience of five different control schemes (buttons, steering wheel, joystick, joystick+button and accelerometer-based tilting) in a 2D top-down racing mobile game designed specifically for children. The experiment was conducted with 24 children from ages 6 to 14, both male and female, and with different levels of experience with mobile devices and mobile gaming. We present the results from our observations from the participants’ interaction with the game as well as the results from a questionnaire and interview. Results indicate that the joystick controller provides a better experience than the proposed alternatives to inexperienced players. Author
URI: https://hdl.handle.net/10316/87771
ISBN: 9781450368711
DOI: 10.1145/3341215.3356302
Rights: openAccess
Appears in Collections:I&D CISUC - Artigos em Livros de Actas

Show full item record

SCOPUSTM   
Citations

1
checked on Oct 14, 2024

WEB OF SCIENCETM
Citations 20

1
checked on Oct 2, 2024

Page view(s)

416
checked on Oct 29, 2024

Download(s)

427
checked on Oct 29, 2024

Google ScholarTM

Check

Altmetric

Altmetric


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.