Please use this identifier to cite or link to this item: https://hdl.handle.net/10316/40772
Title: Ask and guess : a computer game about (almost) anything
Authors: Paiva, João 
Fiolhais, Carlos 
Gil, Victor 
Vilares, I. 
Keywords: Jogo de computador; Educação; Ciência
Issue Date: 2005
Publisher: Association for the Advancement of Computers in Education
Citation: PAIVA, João ; FIOLHAIS, Carlos ; GIL, Victor ; VILARES, I. – Ask and guess : a computer game about (almost) anything. In KOMMERS, P., ed. ; RICHARDS, G., ed. – Proceedings of the World Conference on Educational Multimedia, Hypermedia and Telecommunications. Chesapeake, Virginia : Association for the Advancement of Computers in Education, 2005. p. 3481-3484.
metadata.degois.publication.title: Proceedings of the World Conference on Educational Multimedia, Hypermedia and Telecommunications
metadata.degois.publication.location: Chesapeake, Virginia
Abstract: Ask & Guess is an educational computer game inspired by the popular BBC radio program of some years ago called Twenty Questions, well before the wide-spread use of personal computers. Semi-quantitative evidence has been gathered that points to a wide use of the game and its good acceptance, especially after its inclusion in the Portuguese science site www.mocho.pt. A quantitative evaluation is taking place using a selected group of 12-14 years old students. An author mode has been added which enables users to create their own games. An inverted mode is being envisaged, by which the user and the computer exchange their roles. Partnerships are being sought in order to implement a version, which will enable two players in different countries to play online, making use of a translation interface and a chat in real time, with obvious intercultural impact.
URI: https://hdl.handle.net/10316/40772
Rights: openAccess
Appears in Collections:FCTUC Física - Resumos em Livros de Actas

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