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https://hdl.handle.net/10316/40772
Título: | Ask and guess : a computer game about (almost) anything | Autor: | Paiva, João Fiolhais, Carlos Gil, Victor Vilares, I. |
Palavras-chave: | Jogo de computador; Educação; Ciência | Data: | 2005 | Editora: | Association for the Advancement of Computers in Education | Citação: | PAIVA, João ; FIOLHAIS, Carlos ; GIL, Victor ; VILARES, I. – Ask and guess : a computer game about (almost) anything. In KOMMERS, P., ed. ; RICHARDS, G., ed. – Proceedings of the World Conference on Educational Multimedia, Hypermedia and Telecommunications. Chesapeake, Virginia : Association for the Advancement of Computers in Education, 2005. p. 3481-3484. | Título da revista, periódico, livro ou evento: | Proceedings of the World Conference on Educational Multimedia, Hypermedia and Telecommunications | Local de edição ou do evento: | Chesapeake, Virginia | Resumo: | Ask & Guess is an educational computer game inspired by the popular BBC radio program of some years ago called Twenty Questions, well before the wide-spread use of personal computers. Semi-quantitative evidence has been gathered that points to a wide use of the game and its good acceptance, especially after its inclusion in the Portuguese science site www.mocho.pt. A quantitative evaluation is taking place using a selected group of 12-14 years old students. An author mode has been added which enables users to create their own games. An inverted mode is being envisaged, by which the user and the computer exchange their roles. Partnerships are being sought in order to implement a version, which will enable two players in different countries to play online, making use of a translation interface and a chat in real time, with obvious intercultural impact. | URI: | https://hdl.handle.net/10316/40772 | Direitos: | openAccess |
Aparece nas coleções: | FCTUC Física - Resumos em Livros de Actas |
Ficheiros deste registo:
Ficheiro | Descrição | Tamanho | Formato | |
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ask_guess.pdf | 343.72 kB | Adobe PDF | Ver/Abrir |
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